Performance update 2

I’ve been mentioning in blog posts and comments that we have plans “to really scale up Wordament.” Tonight, the next phase of that plan went live. If you were playing with us between 8:00 PM and 11:00 PM PST, you may have seen some messed up results screens or leaderboards every couple of games. Sorry about that! The eagle-eyed amongst you may have even noticed “scruff” as near the top as she could get (you guys are relentless these days!) and “Black Snapper” in the lowest possible position – making sure that the tail end of results were working. That was us! We were in there manually testing every use case for our new scaled-up service.

How many concurrent users can we handle now? LOTS. We’ve been getting a lot of new players and interest in the past few weeks, so this scale up should help all of us. The goal for the work that went live tonight was “not to be noticed,” and to that end, we’ve been testing it in parallel with our “stable” system for the past several days. But, when you finally “flip the switch for good” we ran into a couple of small issues and we corrected them.

Thanks for bearing with us. We are ready for many more users… now we just need to invite them in. Smile

— Black Snapper


About Wordament

Wordament is a fun and addictive word game from You vs. the Internet, a Microsoft Studio.
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